Carlos Montero

GAME ARTIST

PORTFOLIO SHADERS PHOTOS RESUME ABOUT ME

View Carlos Montero's profile on LinkedIn

Project: Black Mesa
Role: Project Lead / Art Director / Lead Artist

Black Mesa is a side-project of mine that I have been working on for 4 years. Myself and a team of dedicated developers from around the world are striving to re-create a decade-old favorite FPS in full high-definition current-gen glory. My role on the project has been quite diverse, I've been involved in creating environments, first-person weapons, props, characters and FX myself. I have also built our team, created our website, designed the pipelines we use and generally kept the team organized and moving forward on the project.

 

Zbrush Sculpts

Self-shadowing normal maps baked from Zbrush sculpts

In-engine shot (only terrain textures are my work, the rest is copyright Valve)